Review – Journey

By Jason Green.

This is my first ever game review and yes, I know Journey came out in January, but I recently played it and thought it’d be a good game to start with.

***

A shooting star pierces the sky.

The wind rushes through the valley.

The sand sparkles like the night sky.

The journey than begins.

In Journey you play as a nameless cloaked figure who’s tasked with getting to the top of a very large mountain. Yup, that’s pretty much the game, but don’t be fooled, it’s one of the greatest games I have ever played.

The game starts out with the cloaked figure in the lush desert. Even though the desert itself is very baron, say for a few ruins  here and there, it’s still very beautiful in it’s own way.

From there you can start to progress forward, climbing over hills and such, until you find these power ups that make the scarf on the figures back grow in size. The scarf represents your ability to jump, which helps to solve puzzles and obviously, to get places, throughout the game.

Along with the scarf-jumping ability, the figure has the ability to emit a chirping sound, which is used for activating levers and other secrets, which I won’t spoil, in the game.

Those two abilities, jumping and chirping, are the only two the game has but again, don’t be fooled by the simplicity, Journey is the prime example of quality over quantity.

The duration of the game is about moving forward, avoiding perilous dangers, and uncovering the secrets around you. I won’t give to much away but if you put all the pieces together you find out what happened to your people and everything around you before it was a beautiful wasteland.

The developer behind this glorious title, amply named thatgamecompany are masters at crafting a simple yet outstanding title that can evoke emotions. Journey graces us with its absolutely beautiful visuals, simple yet fun gameplay, and some heart-stopping emotional scenes. 

Journey also features a drop-in drop-out online mode where players can simply enter your game and travel with you. This is the only thing in the game that feels out of place because you can’t talk to the other player and some trophies require you to do things with another player which is very difficult to do without any talking. Secondly, I personally like the idea of going on this adventure alone rather than with someone. But that’s easily remedied by turning off the PSN.

There is absolutely zero talking in this game, and some of the scenes in this game are more emotionally gripping than some feature length films.

Journey clocks in at about an hour and a half but that shouldn’t turn away any gamers. Think of it as an emotional experience rather than a game, one that asks the question “can video games be art?” I think if enough people experience Journey, the answer would definitely be yes.

If you own a PS3, and have $15 to spare, don’t give it a second thought. Buy Journey NOW. It will grab your emotions by the balls and dilate your eyes with it’s outstanding visuals.

Don’t stop believing, Thatgamecompany, Journey is a work of art.

SCORE – 9/10

@Jaygreen89

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2 thoughts on “Review – Journey

  1. Just wanna input on few general things, The website pattern is perfect, the subject material is real excellent. Believe those who are seeking the truth. Doubt those who find it. by Andre Gide. bdffcebakgdg

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